Rooms
Choose a world.
Seven different moods. One ElmeHáza. Business details firm up at booking — here it's about atmosphere and choice.
Catalogue
All current rooms
Open a card for the full room page.
The Great Bank Heist
A clean plan. A closing door. No second chance.
Open room pageBomb
Every second counts once the wires start talking.
Open room pageThe Chill
Cold skin. Slow steps. Something is watching the team.
Open room pageSaw
The rule is simple: think — or lose.
Open room pageThe Mummy
Ancient silence, fresh decisions — and what waits in the dark.
Open room pageThe Illusionist
Where even your confidence starts to look like a trick.
Open room pageUFO
Alien signals. Familiar fear. Little time to answer.
Open room page
